Search found 4 matches
- Tue Feb 09, 2010 11:37 pm
- Forum: Chit chat
- Topic: Floats for Skynet
- Replies: 7
- Views: 54089
Re: Floats for Skynet
Thanks, Ardent. I will definitely incorporate those in some way. I like the comment about the Slavers. If Skynet has information regarding groups in the area, he could make the general comment about people in that area having an abundance of slavery, conquest, psychotic, etc. algorithms. On a side n...
- Sun Feb 07, 2010 4:11 am
- Forum: Chit chat
- Topic: Floats for Skynet
- Replies: 7
- Views: 54089
Re: Floats for Skynet
True, there are a few ways to twist Skynet's logic. (I wonder if Skynet could go crazy?) Oh, you gave me an idea. Maybe the laws were put into him, true. I think I could set it so that Skynet would not attack humans at all unless they attack him (not just the party) first. That would definitely make...
- Sun Feb 07, 2010 2:20 am
- Forum: Chit chat
- Topic: Floats for Skynet
- Replies: 7
- Views: 54089
Re: Floats for Skynet
Thanks, Jinx. Yeah, Skynet needed more personality. That is one of the things going through my mind when I first made it for him to use the alternate robot shell. As for the three laws, it does seem like something that would be cool to incorporate. But, I don't know if there is something implied in ...
- Sat Feb 06, 2010 9:02 pm
- Forum: Chit chat
- Topic: Floats for Skynet
- Replies: 7
- Views: 54089
Floats for Skynet
Hello all. Thought I'd post this in this area as it has nothing to do with Mutants Rising. However, I could really use some input regarding one of the party NPCs. I wanted to add a little 'life' to Skynet in the Megamod. I have a number of floats written for Skynet, but I'm having difficulty coming ...