
Search found 43 matches
- Fri Oct 16, 2020 4:04 pm
- Forum: Mutants Rising
- Topic: Just checking
- Replies: 6
- Views: 67593
Re: Just checking
Hey. Sorry for the slow news. Were still alive, the mod is still active. Its just been an exceptionally shitty year y'know 

- Mon Feb 20, 2017 3:01 pm
- Forum: Chit chat
- Topic: You are a lucky man?
- Replies: 3
- Views: 64617
Re: You are a lucky man?
Spambots need love too 

- Wed Jan 25, 2017 5:54 pm
- Forum: Chit chat
- Topic: You are a lucky man?
- Replies: 3
- Views: 64617
Re: You are a lucky man?
Luck is just an illusion that we humans use to try and make sense of the abstract chaos that is life. So... I don't really know 

- Mon May 02, 2016 10:44 am
- Forum: Mutants Rising
- Topic: Survival/crafting?
- Replies: 4
- Views: 72852
Re: Survival/crafting?
Hello, fellow mutant!
Simple answer: no. Introducing a crafting mechanic, and making it worthwhile so that it actually has an impact on the game, would really upset the current design. 'Survival' is kinda' in, if you can call challenging difficulity and the bleed system for Survival
Simple answer: no. Introducing a crafting mechanic, and making it worthwhile so that it actually has an impact on the game, would really upset the current design. 'Survival' is kinda' in, if you can call challenging difficulity and the bleed system for Survival

- Tue May 26, 2015 12:40 pm
- Forum: News discussion
- Topic: No Update for a long time
- Replies: 33
- Views: 353758
Re: No Update for a long time
Glad to know that the project is still alive :) (Yeah,i lost my password so had to create a new account). It would be nice if you could write a little-tiny update perhaps...no hurry of course! We'll give an update when it's more valid to do so. ATM there isn't that much stuff to add, more than 'X n...
- Fri Mar 13, 2015 11:08 pm
- Forum: News discussion
- Topic: No Update for a long time
- Replies: 33
- Views: 353758
Re: No Update for a long time
10 years actually might not be that far off. A lot has happened since then, so it's basically just the bones of the project that are the same though
. We're soldiering on in between real life events. Thanks for the support 


- Sun Dec 28, 2014 6:49 pm
- Forum: Mutants Rising
- Topic: Which mod tools do you us ?
- Replies: 1
- Views: 52134
Re: Which mod tools do you us ?
Thanks for the interest and glad that you liked the demo! Regarding the child critter, yes, it's not an 'original FO2' model. It was first used in another mod, 'Shattered Destiny' by Lexx, so it's not MR specific either tbh :wink: As for the tools, there aren't really any tools other than the editor...
- Sat Apr 20, 2013 2:15 am
- Forum: Chit chat
- Topic: Boston Marathon Bombings
- Replies: 13
- Views: 142621
Re: Boston Marathon Bombings
Crazy. On a just as crazy side-note, one of my mates started spawning a conspiracy theory about the matter tonight. Which is more crazy frankly.
- Wed Apr 17, 2013 5:41 pm
- Forum: Chit chat
- Topic: Boston Marathon Bombings
- Replies: 13
- Views: 142621
Re: Boston Marathon Bombings
I wonder what the fuck goes on in the head of an individual who sits down, rationally plans an attack against fellow human beings and then goes through with it. Doubt we'd really want to know, I know I wouldn't. Shit must be sicker than... Well, a lot. Taking the step to actually do such a thing ma...
- Thu May 31, 2012 2:40 pm
- Forum: Mutants Rising
- Topic: What would you like to see in the game?
- Replies: 89
- Views: 727984
Re: What would you like to see in the game?
Oh, there will be choices
. The choice and consequence of older RPG's are one of the driving ethics of this MOD really. And don't worry, being evil and smart is an option, after all, isn't that the best kind of evil 


- Tue Apr 24, 2012 3:56 pm
- Forum: Mutants Rising
- Topic: Hello
- Replies: 2
- Views: 64595
Re: Hello
Thank you!
We're as eager to get this beast finished as you, so we won't call it quits before the bugger is done and done
We're as eager to get this beast finished as you, so we won't call it quits before the bugger is done and done

- Tue Mar 27, 2012 12:22 pm
- Forum: Mutants Rising
- Topic: What do you think about the mod?
- Replies: 60
- Views: 501605
Re: What do you think about the mod?
Sledgehammer is too powerful a weapon to appear this early in the game. But if somebody did the club animations for the tribal critter, there could be clubs. :mhmm: Red crowbars! :ugly: Crowbars got a pretty badass damage (3-10), but a wrench would work (3-6) or a club would fit even better (1-6).
- Fri Mar 16, 2012 4:19 pm
- Forum: Mutants Rising
- Topic: What do you think about the mod?
- Replies: 60
- Views: 501605
Re: What do you think about the mod?
Glad you're taking interest in the MOD friend :mhmm: Yeah, it seems old school. I love the climate of PC games from 96-97 and so on. Too bad you don't have 3D animators, perhaps it could be easily done: depends on scenario. Oh, we all do :mhmm: Elko is accurate, what can one do with this damn Geck; ...
- Mon Aug 15, 2011 9:33 am
- Forum: Mutants Rising
- Topic: What would you like to see in the game?
- Replies: 89
- Views: 727984
Re: What would you like to see in the game?
I think the best possible thing that would be small, but a lot of people would really love is if there was an wearable suit complete with a fedora. You see it so much in the game, and yet you can't get one. It should be a very rare item, so that they aren't everywhere like leather jackets, but so t...
- Wed May 25, 2011 3:38 pm
- Forum: Recruiting
- Topic: Recruiting
- Replies: 128
- Views: 920978
Re: Recruiting
Damn, there's a lot of talent out there on the net, just prowling and waiting to pounce, eh?
You sure know your stuff Skye

You sure know your stuff Skye

- Fri May 06, 2011 11:22 am
- Forum: Mutants Rising
- Topic: Joining up.
- Replies: 5
- Views: 83160
Re: Joining up.
Nice
Any questions just post where needed or PM the relevant people. If Chris hasn't filled you in on what needs doing and/or who's who then someone around here will direct you if asked... You just need to ask

Any questions just post where needed or PM the relevant people. If Chris hasn't filled you in on what needs doing and/or who's who then someone around here will direct you if asked... You just need to ask

- Fri May 06, 2011 11:11 am
- Forum: Mutants Rising
- Topic: Joining up.
- Replies: 5
- Views: 83160
Re: Joining up.
Welcome aboard Patrick! Ignore the hull damage here and there, we've got people scooping out the water daily 

- Tue Mar 08, 2011 9:06 pm
- Forum: Recruiting
- Topic: Positions Available
- Replies: 10
- Views: 122541
Re: Positions Available
About Tandi's speech, what humour should I have? what type of voice? Aged man? younger? sad? angry? happy? Sorry to butt in here Ardent :wink: @Blue: I'd say that you should try a young adult or child voice that resembles your 'normal' voice to some degree (as you said that you're pretty young). An...
- Sun Mar 06, 2011 12:18 am
- Forum: Mutants Rising
- Topic: What do you think about the mod?
- Replies: 60
- Views: 501605
Re: What do you think about the mod?
Oh, yeah, and in terms of add-ons... I had a thought about the coolest of cool Fallout bad guys- the Witchfinder General. A terrifying dude in power armour and a broad-brimmed hat, riding round with his posse on a mission to clear out all trace of mutation. 'Suffer not the mutant to live' and other...
- Tue Mar 01, 2011 12:38 pm
- Forum: News discussion
- Topic: September 2010 Press Release
- Replies: 14
- Views: 167239
Re: September 2010 Press Release
As none of us have any actual PR training feedback is always appreciated good sir.