Just checking

Questions, opinions or general chatter regarding MR.
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qfas
Posts: 2
Joined: Fri Nov 06, 2015 1:12 pm

Just checking

Post by qfas »

Time for biannual check on mod, hope everyone is alive and well :D

.Pixote.
Posts: 3277
Joined: Sat Jan 23, 2010 12:19 pm

Re: Just checking

Post by .Pixote. »

The maps are almost finished, I'm working on the last map right now. A lot a scripting is still required to finish the game though...realistically the project is about 90% finished. :mhmm:

ardent
Posts: 6113
Joined: Wed Dec 30, 2009 10:50 pm
Location: France

Re: Just checking

Post by ardent »

.Pixote. wrote:
Mon May 20, 2019 11:23 pm
The maps are almost finished, I'm working on the last map right now. A lot a scripting is still required to finish the game though...realistically the project is about 90% finished. :mhmm:
I wouldn't say 90% :P The maps are done, yes, and the writing is almost done, but script-wise we're only about 50% there. :nin:
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Tuco
Posts: 1
Joined: Wed Aug 24, 2016 8:53 pm

Re: Just checking

Post by Tuco »

Is it possible to get some scripting help from the fallout community?

.Pixote.
Posts: 3277
Joined: Sat Jan 23, 2010 12:19 pm

Re: Just checking

Post by .Pixote. »

Finding people who are willing to dedicate time and effort, and commitment to complete a project like this is a real challenge. I could enquire at NMA, but often people complete a few small things before losing interest. It take a true lunatic to start and finish something as detailed and absorbing as Mutants Rising. :run:

The key factor to completing the game is the scripting, all the rest of the game is pratically complete...I think. :scratch:

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