Search found 105 matches

by ardent
Thu Jan 03, 2013 10:18 pm
Forum: Recruiting
Topic: Recruting
Replies: 4
Views: 31223

Re: Recruting

Hey, Artem - do you have any samples of your recent work that we could take a look at? Also, do you do strictly 2D animatios, or do you have any experience with 3D as well? How do you feel about not doing animations? I mean, most animations in Fallout are 3D, but there's also quite a lot of 2D PS wo...
by ardent
Thu Jan 03, 2013 10:16 pm
Forum: Recruiting
Topic: Still Looking for Writers?
Replies: 5
Views: 34366

Re: Still Looking for Writers?

I'll be graduating this upcoming May with a degree in English & Creative Writing. I've written a book that I'm shopping for publication at the moment, but if that falls through, my dream job would be writing for video games. Is it true that you're still looking for writers? Yes, we're still loo...
by ardent
Thu Jan 03, 2013 12:08 pm
Forum: Recruiting
Topic: Recruting
Replies: 4
Views: 31223

Re: Recruting

Hi Artem,

thanks a lot for the offer! We'll contact you shortly, we just need to work out some stuff! Cheers!
by ardent
Thu Jan 03, 2013 6:54 am
Forum: News discussion
Topic: Happy New Year 2013!
Replies: 2
Views: 27364

Re: Happy New Year 2013!

This is a great update...is there any chance that you'll release an other demo in the future (something similar to the Fallout 1 demo, where the player had the chance to select a sigle character and explore a demo-customized town)? Again, congratulations :) Thank you, Ddrenai! Another demo is very,...
by ardent
Wed Jan 02, 2013 11:30 pm
Forum: News discussion
Topic: Happy New Year 2013!
Replies: 2
Views: 27364

Happy New Year 2013!

http://img15.hostingpics.net/pics/687052newyearzpsc24e4d45.png Happy New Year, everyone! This is just a short update to tell you we’re still alive. A couple of weeks ago we promised a big update with lots of content and good news to share. Unfortunately, delays happen, so we decided to post a short...
by ardent
Wed Jan 02, 2013 1:46 am
Forum: Mutants Rising
Topic: Happy new year+Thunderdome
Replies: 3
Views: 41555

Re: Happy new year+Thunderdome

First of all, happy new year to everyone (both developers/registred users/guests) :D Thank you and a happy year to you as well! :boing: Second,i was checking the gallery and i was surprised of this screenshot: scr00040.jpg Why? Because i'm pretty sure that MR developers created this as a cameo from...
by ardent
Fri Dec 14, 2012 9:36 pm
Forum: Mutants Rising
Topic: How is it going?
Replies: 6
Views: 50992

Re: How is it going?

.Pixote. wrote:Maybe I should pocket a couple of million at work and pass it MR way... :nin:
That would be much appreciated :P
by ardent
Fri Dec 14, 2012 6:32 pm
Forum: Mutants Rising
Topic: How is it going?
Replies: 6
Views: 50992

Re: How is it going?

Rufus wrote:would be funny if M-R is released @ the same time as Wasteland 2 :run:
That would be feasible - if we had a tenth of W2 budget and could ditch work to focus solely on MR :tongue:
by ardent
Tue Dec 11, 2012 8:16 pm
Forum: Mutants Rising
Topic: How is it going?
Replies: 6
Views: 50992

Re: How is it going?

First of all, hello to all the developers of Mutants Rising. Because it has been a while (1 year more or less) since the most recent demo version (and it was a masterpiece,congratulations for your hard work) was released, i was wondering...how is it going with the project? No hurry of course, just ...
by ardent
Mon Dec 03, 2012 1:39 pm
Forum: Recruiting
Topic: Recruiting
Replies: 128
Views: 432376

Re: Recruiting

Hi Kyopé/Cam! Welcome to MR!

Aguirre mentioned you might drop by and that got us pretty excited. Your skills are impressive. I especially loved Solus :mhmm:
by ardent
Wed Nov 28, 2012 9:20 pm
Forum: Recruiting
Topic: Returning from the Wasteland
Replies: 15
Views: 71867

Re: Returning from the Wasteland

Hey, welcome to MR! How's the scripting going? :) Now that we have some actual dialogue that needs scripting, it's going quite well, thank you :smil2: Hello to anyone here who remembers me also - was more of a lurker before (and too young to really be of use). I did a tiny tiny amount of mapping (in...
by ardent
Sun Oct 28, 2012 6:48 pm
Forum: Recruiting
Topic: Returning from the Wasteland
Replies: 15
Views: 71867

Re: Returning from the Wasteland

My name is John - and I used to be part of the NWS dev team for MR, oh around 10 years ago. [...] I am interested in helping again - and would love to be accepted back into this family. Welcome back! Access granted :smil2: Is there anybody on the team that still remembers me? Eimink? SteveNorth? Ka...
by ardent
Mon Jun 18, 2012 6:07 pm
Forum: Mutants Rising
Topic: What would you like to see in the game?
Replies: 89
Views: 392961

Re: What would you like to see in the game?

Maybe this isn't the most suited topic in order to talk about this game feature, but i was taking a look at the screenshots and i noticed that you introduced a new trait (the one about bonus if getting drunk, with a negative effect too): it means that we should expect a series of all new perks/trai...
by ardent
Thu May 31, 2012 9:13 am
Forum: Mutants Rising
Topic: What would you like to see in the game?
Replies: 89
Views: 392961

Re: What would you like to see in the game?

As the developers just said, this sounds very complex...but i like this idea a lot. I proposed something similar on NMA 1 month ago ago when i was talking about the idea of creating your own city in Fallout 2. Sorry if i'm a little off topic, but i couldn't avoid to appreciate the idea proposed by ...
by ardent
Wed May 30, 2012 11:58 pm
Forum: Mutants Rising
Topic: What would you like to see in the game?
Replies: 89
Views: 392961

Re: What would you like to see in the game?

Hey, thanks for dropping in. I would say - the total of your proposals sounds like material for a large Fallout Tactics mod, but let's go through it anyway: War, War never changes.... That's right how about wars between citie states, villages and what not say for a large spring fed lake of fresh cle...
by ardent
Wed May 16, 2012 6:20 am
Forum: Mutants Rising
Topic: What do you think about the mod?
Replies: 60
Views: 267870

Re: What do you think about the mod?

I heard about this project from cp himself (he oversaw a lab of mine a few months back) Wow, you got to see the Big Boss in the flesh?! All we have to make do with are the 20-feet tall golden statues of him, that we had to erect in our homes to join the project :lol: :nin: Seriously though, thank y...
by ardent
Fri Mar 23, 2012 1:25 pm
Forum: Mutants Rising
Topic: What do you think about the mod?
Replies: 60
Views: 267870

Re: What do you think about the mod?

I played the demo some time ago (even though I initially wanted to save the surprise for the final version), and I fucking loved it!! Cassidy was so awesome... I look forward to seeing more such high quality talking heads. Good lord you guys, just superb! The quests had a true falloutish feeling, a...
by ardent
Sun Mar 18, 2012 10:48 pm
Forum: Mutants Rising
Topic: What do you think about the mod?
Replies: 60
Views: 267870

Re: What do you think about the mod?

Ah for that number 2 I think it's false alarm ^^" Sorry I just noticed that DX-9 mode was turned off and that caused screen to show some random colours in animations ^^" I guess It wasn't resolution thing... Sorry for that No problem. You can get rid of the colour problem, if you set the ...
by ardent
Sun Mar 18, 2012 10:07 pm
Forum: Mutants Rising
Topic: What do you think about the mod?
Replies: 60
Views: 267870

Re: What do you think about the mod?

I've recently started looking for Fallout 2 mods and found this one. I was very intrigued by it's name so I thought that It will be worth checking out...And it was! :D It's awesome *-* I hope it really gets finished :) Thank you for the kind words, we're really glad you liked it :smil2: 1.I don't k...
by ardent
Thu Mar 15, 2012 4:00 pm
Forum: Mutants Rising
Topic: What do you think about the mod?
Replies: 60
Views: 267870

Re: What do you think about the mod?

"Elko"? This bad 3D. Screens are okay. Oh, this. This is the ancient logo from before the last two teams :heh: We kept it for sentimental reasons. Little chance of it changing though - we have no 3D animators. Good, the town is rather wasteland climate though. Yeah, it did fit a little be...