Search found 3 matches

by akula
Wed Jan 30, 2013 12:43 am
Forum: News discussion
Topic: Weapons/missions
Replies: 10
Views: 56923

Re: Weapons/missions

Thanks. Can't wait to see the final project, hope it will be balanced. So tired of rpgs that you get stronger then the enemy gets stronger, and the cycle continues. :tears:

More balance would be nice. :roll:

Too bad its too late. :run:
by akula
Sun Jan 27, 2013 6:48 pm
Forum: News discussion
Topic: Weapons/missions
Replies: 10
Views: 56923

Re: Weapons/missions

Thanks. I guess maybe this is possible, in f2 you get the pariah dog, so your weapon often jams/breaks. Maybe you can get weapons/armor that significantly changes your stats. Can you make a weapon or armor that has certain stats that are good and some bad, like a good armor that does not allow you t...
by akula
Sat Jan 26, 2013 5:31 pm
Forum: News discussion
Topic: Weapons/missions
Replies: 10
Views: 56923

Weapons/missions

Sorry if this has been discussed yet. I find the problem with most games, is that the weapons suck. Either you can get some of the best weapons and armor at the beginning of the game, like in f2, or you get the best stuff at the very end of the game and can't really enjoy them, like in ft. Or, like ...